Sužnjević, M. i Homen, M. (2020). Use of Cloud Gaming in Education. Game Design and Intelligent Interaction (str. 1-12). IntechOpen. doi: 10.5772/intechopen.91341
Sužnjević, Mirko i Maja Homen. "Use of Cloud Gaming in Education." Game Design and Intelligent Interaction, IntechOpen, 2020, str. 1-12. https://urn.nsk.hr/urn:nbn:hr:168:010446
Sužnjević, Mirko i Maja Homen. "Use of Cloud Gaming in Education." U Game Design and Intelligent Interaction, 1-12. IntechOpen, 2020. https://urn.nsk.hr/urn:nbn:hr:168:010446
Sužnjević, M. i Homen, M. (2020) 'Use of Cloud Gaming in Education' Game Design and Intelligent InteractionIntechOpen, str. 1-12. Preuzeto s: https://urn.nsk.hr/urn:nbn:hr:168:010446 (Datum pristupa: 07.02.2025.)
Sužnjević M, Homen M. Use of Cloud Gaming in Education. Game Design and Intelligent Interaction. IntechOpen; 2020. Str. 1-12. [pristupljeno 07.02.2025.] Dostupno na: https://urn.nsk.hr/urn:nbn:hr:168:010446
M. Sužnjević i M. Homen, "Use of Cloud Gaming in Education", Game Design and Intelligent Interaction IntechOpen, 2020, str. 1-12. [Online] Dostupno na: https://urn.nsk.hr/urn:nbn:hr:168:010446