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Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 14 (2018), 3s; 1-24. https://doi.org/10.1145/3132041


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Slivar, I., Sužnjević, M. i Skorin Kapov, L. (2018). Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 14. (3s), 1-24. doi: 10.1145/3132041

Slivar, Ivan, et al. "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming." ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), vol. 14, br. 3s, 2018, str. 1-24. https://doi.org/10.1145/3132041

Slivar, Ivan, Mirko Sužnjević i Lea Skorin Kapov. "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming." ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM) 14, br. 3s (2018): 1-24. https://doi.org/10.1145/3132041

Slivar, I., Sužnjević, M. i Skorin Kapov, L. (2018) 'Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming', ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 14(3s), str. 1-24. doi: 10.1145/3132041

Slivar I, Sužnjević M, Skorin Kapov L. Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM) [Internet]. 2018. [pristupljeno 02.02.2023.];14(3s):1-24. doi: 10.1145/3132041

I. Slivar, M. Sužnjević i L. Skorin Kapov, "Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming", ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), vol. 14, br. 3s, str. 1-24, 2018. [Online]. Dostupno na: https://urn.nsk.hr/urn:nbn:hr:168:242717. [Citirano: 02.02.2023.]

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