Slivar, I., Sužnjević, M., Skorin Kapov, L. & Ilić, V. (2016). Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN. 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC) (pp. 1-4). IEEE. Retrieved from https://urn.nsk.hr/urn:nbn:hr:168:584406
Slivar, Ivan, et al. "Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN." 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC), IEEE, 2016, pp. 1-4. https://urn.nsk.hr/urn:nbn:hr:168:584406
Slivar, Ivan, Mirko Sužnjević, Lea Skorin Kapov and Vanja Ilić. "Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN." In 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC), 1-4. IEEE, 2016. Accessed 2024 September 10. https://urn.nsk.hr/urn:nbn:hr:168:584406
Slivar, I., et al. (2016) 'Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN', 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC), IEEE, pp. 1-4. Available at: https://urn.nsk.hr/urn:nbn:hr:168:584406 (Accessed 10 September 2024)
Slivar I, Sužnjević M, Skorin Kapov L, Ilić V. Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN. 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC). IEEE; 2016. Pp. 1-4. [cited 2024 September 10] Available at: https://urn.nsk.hr/urn:nbn:hr:168:584406
I. Slivar, M. Sužnjević, L. Skorin Kapov and V. Ilić, "Cloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN", 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC) IEEE, 2016. [Online] Available at: https://urn.nsk.hr/urn:nbn:hr:168:584406 [Accessed: 10 September 2024]